![]() Lost Mine's stages are very similar to the Cavern stages from the original Stick Ranger.Īlso like the Cavern stages, every level in Lost Mine is dark, mean you will likely have to scout out the levels. ![]() Lost Mine is a fully underground world, it's filled with water stages. The Secret Boss stage in Industrial Factory is accessed by touching a slightly discolored Shock Beam. ![]() Industrial Factory has one core route to Terminal, the Megaboss stage, with many diversions along said route. Shock Beams do damage on every frame and can be passed through. Industrial Factory has Shock Beams, they are straight, yellow lines that do 1-100 Thunder damage to anything they collide with. Industrial Factory is a mechanical themed world, as such, most enemy and boss species are some form of a robot. The Secret Boss stage in Island is accessed through a path that begins with an invisible stage (like ?). The routes diverge after Valley 2, and converge at Ship Deck. Island has two main routes to Ship, the Megaboss stage. Island has no unique mechanics, but it does introduce water and most of the canon heads and species, as well as a few fanon ones. Megabosses are named after their world, instead of their stage, in Stick Ranger Ultra. Each world has a unique theme and mechanic (excluding the first world). Continued abuse of our services will cause your IP address to be blocked indefinitely.Unlike the original Stick Ranger, Ultra has it's stages divided into Worlds, each world has one Megaboss, one Secret Boss (like Megabosses, but secret, optional, rewarding, and hard), and around twelve to twenty stages. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior.
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